He-Man and the Masters of the Universe

26 Episodes

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26 Episodes

The Beginning, Part 1

23m

On the distant planet of Eternia, young Prince Adam finds out that he is destined to become a hero of great power in order to stop the forces of Skeletor from rising.

The Beginning, Part 2

23m

When Skeletor attacks his kingdom, King Randor and his men fight to stop him. Adam decides that it is time to accept his destiny and becomes, He-Man.

The Beginning, Part 3

23m

He-Man leads King Randor's troops to victory.

The Courage of Adam

23m

When Skeletor takes Prince Adam hostage to lure He-Man, his friends have to find a way to free the boy without jeopardizing his secret identity.

Sky War

23m

Preying on the fragile truce between the Andreenids and the Avionians, Skeletor starts a war that threatens to tear the Mystic Mountains apart.

The Deep End

23m

An unexpected power surge across Eternia prompts the heroes and the villains to search the Sea of Rakash for answers.

Lessons

23m

Embarrassed by his mixed-up magical spells, a dejected Orko strays from the Royal Palace. Meanwhile, Skeletor orders Evil-Lyn to steal a powerful artifact known as the Ram Stone.

Siren's Song

23m

After suffering yet another defeat at the hands of the Masters, the Evil Warriors retreat back to Snake Mountain where Evil-Lyn suggests turning the heroes against one another.

The Ties That Bind

23m

Injured during a battle with the Evil Warriors, an unconscious Teela is taken to Castle Grayskull by Man-At-Arms and receives a blood transfusion from the Sorceress.

Dragon's Brood

23m

Racing their Sky Sleds through the Evergreen Forest, Prince Adam and Teela stumble upon and rescue a large dragon trapped in a cavern by a rockslide.

Turnabout

23m

Man-at-Arms punishes Skeletor with a magical belt that prevents him from being evil.

Mekaneck's Lament

23m

While Mekaneck is depressed at the apparent uselessness of his ability, an evil sorcerer manipulates him for his own ends.

Night of the Shadowbeasts

23m

Beast Man introduces Skeletor to the Shadowbeasts, large powerful creatures that can attack at night in vast numbers.

Underworld

23m

With the peace talks between the Speleans and the Caligars having broken down, King Randor, Prince Adam, and Man-At-Arms journey to Subternia to help them reach a settlement.

The Myster of Anwat Gar

23m

After receiving a distressing vision, the Sorceress sends Prince Adam and Man-At-Arms to the small island of Anwat Gar to retrieve the Legacy Stones.

The Monster Within

23m

During a battle with the Evil Warriors, Man-E-Faces' monster guise is taken control of by Beast Man, resulting in feelings of self-doubt for the hero.

Roboto's Gambit

23m

When Tri-Klops attempts to conquer Eternia with a multiplying force of minions, only a chess playing robot can devise a plan to stop it.

Trust

23m

In an effort to strengthen the Masters' defenses, Stratos journeys to the Ice Mountains to retrieve a rare metal called Eternium.

Orko's Garden

23m

When Orko's role of overseeing the gardens at the Royal Palace proves to be a lot more difficult than he first expected, he journeys to the Evergreen Forest to seek out Moss Man.

Buzz-Off's Pride

23m

Buzz-Off, along with Orko, journeys to Veridas, a land that houses the powerful Crystal of Prasinus.

Snake Pit

23m

All of Eternia is put on high alert when Kobra Khan escapes from the Royal Palace prison compound. The Masters journey to the Mystic Mountains to inform Zodak of the situation.

The Island

23m

Dekker, the former teacher to Man-At-Arms is looking forward to a visit from his former pupil. News of the meeting travels, and Dekker is captured by members of Clawful's species.

The Sweet Smell of Victory

23m

Odiphus, a petty Eternian criminal, witnesses the Evil Warriors victorious over The Masters of the Universe.

Separation

23m

In an effort to separate themselves, Tuvar and Baddhra, still trapped in the single form of Two Bad, seek out the three pieces of the Triad of Discidium.

The Council of Evil: Part 1

23m

After the Masters capture Skeletor's warriors, Eternia relaxes their security unaware of Skeletor's true plan.

The Council of Evil: Part 2

23m

He-Man and Battle Cat are overpowered by Skeletor's newly formed Council of Evil, but manage to escape capture by transforming back into their other selves.