LEGO DREAMZzz

30 Episodes

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20 Episodes

Awakening

22m

When Mateo's comic creation, Z-Blob, follows him from a dream back to Brooklyn, Mateo and his sister realize the Dream World is real, and in danger!

Dream Chasers

22m

After a daring mission to save their friend in the Dream World, Mateo and Izzie find the nightmare has followed them back to the Waking World.

Chased Dreamers

22m

To craft their own hourglasses and become official dream chasers for the Night Bureau, Mateo and his friends must defeat the Dream Forge guardian.

The Dream Forge

22m

As time runs out to face the Dream Forge and become official dream chasers, Mateo and his friends enlist the help of the mysterious Dream Bandit.

Peak Performance

22m

The search for the Sandman leads Mateo and the others to the tallest mountain in the Dream World, but Lunia's hourglass puts a target on their backs.

The Anomaly

22m

A surprise visit from the Chief Inspector of the Night Bureau forces Mateo to hide Z-Blob, who goes on an adventure in the heart of Brooklyn.

Cheat Code

22m

Competing over who can ask Zoey to join their Sheep Week team, Logan cheats and unwittingly endangers the video game based Cyber Realm.

The Bigger Picture

22m

When the kids meddle in their teacher's dream to find test answers, they realize that in dreams, sweet little Ms. Putnam isn't so sweet... or little!

Short Sheeped

22m

Logan's desperation to prove himself leads to his capture by the Nightmare King, which leaves his friends to face the Sheep Week finals alone.

The Grim Escape

22m

The dream chasers rush to save Logan from the Shadowkeep's dungeon, but the liberators soon become the prisoners in a nightmarish twist of fate.

Dreamer's Block

22m

A mysterious dome blocks Mateo and the others from leaving their dream landing, and Zoey and Albert are their only hope of escape.

Monkey and the Bandit

22m

With Albert captured by the Night Hunter and Z-Blob detained by Agent Strick, it's time for a dual rescue in the Waking World and the Dream World!

Private Eye

22m

Detective Izzie takes the case of Mateo's missing comic book while Nova, the head of the Insomniacs, probes into a mystery of her own.

Songs of the Mist

22m

The hunt for the Sandman, the only one who can repair Lunia's hourglass, brings the kids to the dangerous Murky Realm, where memories go to die!

Sweet Dreams

22m

Determined to give the Insomniac's a night of good dreams, Izzie and friends bring them to the Candy Realm; but nowhere is safe from Nightmare King.

The Worthy Dreamer

22m

The Dream Chasers arrive at Castle Nocturnia hoping to find the key to defeating the Nightmare King, but the castle won't reveal its secrets easily.

The Light of Nocturnia

22m

The dream chasers rush to crack the code to reveal Lunia's secrets while the Nightmare King presses a full-scale assault on Castle Nocturnia.

Night Hunted

22m

The Nightmare King begins to open a rift to the Waking World while Mateo presses Oz for the truth about Lunia's battle with the Nightmare King.

The Rift

22m

A night terror is on the hunt at the fall festival and so is the Night Hunter, who appears in the Waking World with a brand-new threat for Mateo.

Enter the Nightmare

22m

The barrier to the Waking World has been torn and the Nightmare King invades Brooklyn, where the dream chasers must make their final stand!

10 Episodes

Sheep Freak

22m

While handling a tricky incursion case, the dream chasers return a doom sheep to the dream world and learn of a dark presence growing there...

Memory Chasers

22m

Reeling from the loss of their memories, the dream chasers go in search of someone to blame.

Sound of Sirens

22m

The Murky Realm's disappearance triggers a daytime incursion at school, forcing the team to creatively lure dangerous sirens back to the dream world.

Sick Beats

22m

Logan infects the dream world with his 'sick beats' while a worried Mateo and Izzie investigate their dad's new girlfriend in the waking world.

Witchy Ways

22m

On the hunt for their missing memories, the dream chasers defy orders and sneak out of Castle Nocturnia to track a raven back to the Never Witch.

Toss and Turn

22m

The dream chasers struggle to stay focused and motivated as they compete in their first R.E.M. trial... wrangling a wild dream creature, rodeo style!

Romancing the Spear

22m

Set in the past, Oz's first protégés, Beau and Hannah, admit their feelings for each other on a mission to destroy the Nightmare King's sword.

Beat the Clock

22m

Struggling to rebuild a relationship with her estranged dad, Zoey is off her game as the team gears up for the second R.E.M. trial – Beat the Clock!

Wake That Dreamer

22m

While Mateo searches for his lost hourglass, his doppelganger, MadTeo, infiltrates Castle Nocturnia and charms everyone as the final trial approaches.

A Tale of Two Teos

22m

Trapped by the Night Hunter, Mateo and Zoey must free Z-Blob if they want to save their friends at Castle Nocturnia from getting doom-domed.